Tuact Product Basic

This section is intended to provide information to users that may not be found in the Manual or elsewhere.

We suggest all users read this section before setup and play with Tuact products.


Tuact Guidence System  ( TGS ) - Tuact precision tracking technology:

Same as the well-known term of “Mouse acceleration” on PC gaming, the controlling on video game console is designed with acceleration as well. The reason of all games added this unwanted behavior is to adapt user’s thumb to move easier. This is a nightmare for FPS gamers who use a mouse where it’s not corresponded to hand movement on a mouse pad.

All console FPS mouse users want to remove this acceleration. Tuact has developed a new tracking technology TGS (Tuact Guidance System) to resolve this problem. With the TGS, Venom mouse or user’s mouse would control the crosshair 1 to 1 to the moved distance on pad. Another benefit of the TGS is that it has no more Deadzone to be adjusted this simplifies the tweaking. The only adjustable parameter is the mouse speed.

Due to this technology is developed with de-acceleration algorithm, and the value of accelerating is different in each game, so user would not be able to make it himself.  Tuact makes profiles to every game for users to download.

TGS is not implemented in the older firmware lower than V3.X.X, user need to upgrade V3.X.X and above to have this precision tracking. The firmware V3.x.x and later version will not compatible with the older firmware, user should download and use V3.X.X software and above to setup Venom after the upgrade. The V3.X.X or later version setup software can downgrade firmware back to lower version if user doesn’t like the TGS, then the user has to go back to setup software of V2.x.x to setup Venom.


Tuact Wireless Communication:

When you plug the receiver into the USB port on your console or PC, the receiver should be identified. The LED on the receiver should flash once and then go off to await the incoming data. If you see that the LED stays on for a long time, it alerts you that the receiver is not properly detected.

When your receiver is detected and waiting for the incoming data, you can turn on your mouse and wand. Each will start to search for an available paired receiver, a process known as “connecting”. The LED's of the mouse and wand slowly flash to indicate they are searching. If no receiver exists or the receiver is not paired, the mouse and wand will keep searching for approximately 60 seconds. If no successful connection can be made in 1 minute, each turns off to save battery power.

When a paired receiver is found, the mouse and wand then establishes the wireless link. A solid LED indicates each device is connected and ready to be used. Any incoming data from pressing a button or moving the mouse will cause the receiver LED to flash, this indicates the device is working and the data is being received.


Pair or Match:

The Tuact mouse controller includes 3 wireless devices. They communicate with each other to transmit data, sending that data to the console USB port. They basically form a small network. Each of the devices is synchronized with the receiver in order to send data on time without conflicting with another device's data. There are two independent data links established. Each wireless device has its own ID for distinguishing it from the other devices. Therefore, they must be paired to the receiver.


Pairing Process:

For pairing the devices, you can plug the receiver into a console or PC.

Press the receiver button to enter its “ pairing mode”. In this mode, the receiver waits for the pairing request from the mouse and wand, about 8 seconds, and the receiver LED will flash quickly to indicate that pairing mode is active.

The mouse and wand need to be paired with the receiver independently, so you must do the pairing one by one. Let us do the mouse first. As soon as you can see the rapidly flashing LED on the receiver, the indication it is ready and waiting for pairing, you can press your mouse's F button and X button (A button on the Aimon XB) to allow the mouse to enter into pairing mode. Sometimes the mouse will pair with the receiver very quickly, so you may not notice that the mouse's LED was flashing, an indication of its own pairing stage. Alternatively, you may press the mouse pairing button and see the mouse's LED quickly flash in its pairing mode but, you may not be able to see the receiver's flashing LED. When pairing is completed, the mouse will connect to the receiver thereafter, and it's LED will remain continuously on (or solid).

Pairing the wand is the same process but instead, press the SELECT and PS button (GUIDE button on the Aimon XB model).

The LED's on the mouse, wand and receiver are used to make several statements:

1. Connecting: The mouse or wand is connecting to an available receiver -- slow LED flashing.

2. Connected: A solid LED on the mouse or wand.

3. Data Transmitting: Received data from a button or the mouse activates (or causes) the receiver LED to flash.

4. Pairing Mode: The receiver, mouse or wand flashes its LED quickly.


Aimon's product is not your average mouse like other mice. It has many programmable and tweak-able features that help to meet the assorted requirements for different players and different games. A player always wants to have the smoothest control on micro movements and the fastest speed on 180 and 360 degree spins and tracking targets. To get both, one needs to set up the proper deadzoned and sensitivity.

Deadzone and Sensitivity (Speed) Tweaking:

1. Dead Zone Setup:

All of the Tuact mouse controller products tweak the deadzone in the same way. Go into the game until the weapon's crosshair shows up. Press and hold the F button on the mouse, rolling the mouse wheel up or down changes the deadzone value so your weapon will move to your right direction faster or slower. The good deadzone is when the cross hair slowly moves to your right but not too fast.

You can release the F button to try to test the mouse moving slowly, at the value where micro movements are not "sticky" and not too fast. This will be your own preferred "sweet point". Increasing the deadzone adds a more accelerated mouse movement which gives increase speed but less 1:1 ratio movement.

You can set the deadzone higher or lower value. In addition to the mouse speed, a higher value will increase your total move speed as well. A lower value will decrease or reduce your total move speed.

 2. Speed Tweaking:

As mentioned before, the game play speed is based on mouse speed and sensitivity in game option. Different speeds are preferred by different users. To maintain the most accuracy, we suggest the user sets the mouse speed as close to 1.0 as possible. This will minimize the calculation loss. Finally, adjust your game speed to your comfort level value.